Celestial Touch
When you cast Astral Mark on an ally, they are immediately healed for 10% of their maximum Health.
Astral Mark
Astral Cycle
Increase the duration of Astral Mark by 0.5-2.5s.
Astral Mark
4
Relativity
Applying Astral Mark heals you for 40-200 Health per second over 10 seconds.
Astral Mark
2
Retrograde
Reduce the Cooldown of Astral Mark by 0.5-2.5s.
Astral Mark
4
Lightyears
Increase Astral Mark's range by 10-50%
Astral Mark
2
Cosmic Barrier
Gain 5-25% damage reduction while using Stellar Wind.
Stellar Wind
3
Guide
[Intro]
Jenos has been one of my favorite Healers for a long time because he can Heal big tons of Health in seconds and he can get away from tricky situations really quick with his Stellar Wind.
[Legendary Card and Deck]
Legendary
Celestial Touch:This card just gives your Tanks important Health to fight with.If you think:"But 10% are nothing..."You are wrong,10% can turn everything around in big fights.
[Deck]
Astral Cycle(4):This gives your Tanks 440 additional Health to fight with!
Relativity(2):You'll get much Health when you are healing someone.
Retrograde(4):This card just drops the CD of Astral Mark to 6s,isn't that awesome?!
Lightyears(2):Those 20% are more than you think!
Cosmic Barrier(3):15% DMG Reduction,why not? [You can replace this card with whatever you want but i think it's the best one to choose]
[Items]
Items are all personal preference
Chronos:Drops the CD of Astral Mark to 4.2s.
Haven or Blast Shield's:This DMG Reduction is awesome when you are having issues with the enemy flank.
Cauterize:You are shooting really fast so you can give the enemy an permanent reduced healing effect.
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