Soul Collector
Each Soul Charge you detonate increases your Base Health and Weapon Damage by 2% until you die. Stacks up to 15 times.
Weapon
Ebon Dynamo
Increase your Ammo count by 2-10
Weapon
1
Revenant
Increase your Maximum Health by 50-250.
Armor
5
Dark Whisper
Increase your movement speed in Shadow Travel by 20-100%
Shadow Travel
4
Essence Rip
Rend Soul heals you for 8-40% more.
Rend Soul
3
Nether Siphon
Heal for 50-250 Health every second while in Shadow Travel.
Shadow Travel
2
Guide
First of all you have to magazine 15 soul charges to get max damage and max health (3100+). Then you have to take care about the countdown of the two important abilities that allow you to kill and survive as much as possible: shadow travel (to escape when your health is low) and rend soul (use this only when you magazine at least 4 charge on the enemies; use rend soul only when you have low health or to kill enemies with low health dealing 100 DMG per charge magazined to him). Upgrade kill to heal, deft hands and resilience (this one if the enemies upgrade cauterize and with rend sould you could heal yourself very badly, so resilience helps a lot).
Don't mind "Need healing!" spam, of you want you can occasionally heal your allies.
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