Extension
Increase the range of Chain Heal bounces by 40%.
Enveloping Magic
Increase the maximum amount of damage mitigated by Envelop by 7-35%.
Envelop
5
Future Generations
After taking 2000-1500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Chain Heal
1
Midnight Stroll
Reduce the damage done by any enemy you are linked to with Spirit Link by 4-20%.
Spirit Link
3
Refreshing Break
Grant 0.2-1% Ultimate Charge to each player to which Chain Heal bounces.
Chain Heal
1
Deft Magics
Linking to a new target reduces all your Cooldowns by 0.1-0.5s.
Spirit Link
5
Guide
Spam the links to different players to reduce the cooldown of chain heal
Use envelop and spirit link on flanks to kill them
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