Steady Aim
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Sniper Mode
Eagle Eye
Increase the duration of the Reveal from Tag 'Em and Bag 'Em by an additional 0.25-1.25s.
Sniper Mode
2
Prodigy
Increase your Movement Speed while in Sniper Mode by 25-125%.
Sniper Mode
3
Open Season
Hitting an enemy with a fully-charged Sniper Mode shot generates 1-5 Ammo.
Sniper Mode
1
True Grit
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50-250.
Sniper Mode
5
Beam Me Up
Increase the Flight Speed of Transporter by 10-50%.
Transporter
4
Guide
Kinessa Itemization is relatively complex and has a key item which I would not normally recommend for other characters: Liferip.
Liferip is put into these builds as it synergizes extremely well with the Talent Steady Aim, ability of Kinessa to drop Cauterize from herself and loadouts which act in tandem with Liferip. The recommendation of liferip is limited specifically to Kinessa so please hear me out.
Burn Playstyle: For this your goal is to be burning through shields as your other damage dealer is a weaker Wrecker or the enemy team comp is heavily reliant on shields. The reason Wrecker is not prevalent in the other builds is that shooting a deployed shield (fernando, barik, khan, etc) forces you to regain the boon from Steady Aim.
Pick Playstyle: This way of playing revolves around more of a solo-carry mindset and is most likely to let you climb. Here you are simply trying to pick off key targets through the use of Kinessa's massive damage potential with headshots and the ability for a quick second shot kill. Morale Boost allows for faster Ult Generation and thus ONE SHOT POTENTIAL. The use of Nimble allows you to peek more aggressive angles and rotate through BunnyHopping with ease to get better Line of Sight on enemies.
Duelist Playstyle: More of a niche, this playstyle is exclusively when facing against other long range poke artists such as Sha Lin, Strix or the mirror match up of Kinessa. Against these match ups simply having sustain through build and the purchase of Liferip is not enough to ensure the victory of the duel. Generally whoever wins the duel between the offensive snipers can snowball the fight. Haven allows you to sustain more poke which has kill potential, other than offensive snipers most poke cannot stop you from safely farming HP off tanks.
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