TDM

by Moxie
1.8 1475 views
20
1 +19
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Fortress Breaker
Siege Shield moves 80% slower, has 3000 more Health, and is 50% larger.
Siege Shield
Heavy Metal
Increase your base maximum Health by 150-750.
Armor
5
Watchtower
Increase the Health of Siege Shield by 250-1250.
Siege Shield
4
Ramparts
Reduce the Cooldown of Siege Shield by 0.5-2.5s.
Siege Shield
2
Trebuchet
Activating Siege Shield generates 1-5 Ammo.
Siege Shield
2
War Machine
Eliminations reduce all cooldowns by 10-50%
Armor
2

Guide

A build for use in Team Deathmatch. A very bulky Ash that can keep fighting all day. Great for defending your team, great for splashing out tons of damage and keeping pressure on the enemy team. Lots of fun to use.

Life Rip - Get to 3 as fast as you can. Any rank of Life Rip is great due to your splash damage, but you can really stand and fight all day with 3.

Morale Boost - Your ult grants you immunity to damage while you're inside it, and you can still use your skills normally. Morale Boost 2 or 3 means you can do this all the time.

Deft Hands - Any rank is great, the more the merrier. You have 8 ammo. Your reload is already pretty quick, but the more firing you can do, the more Life Rip you can exploit. Healers see less play than usual in TDM, so we take this over Cauterize.

Haven - Last priority, but if the match drags on long enough, get it to rank 2 or 3. Damage reduction on top of your constant health regen, giant health pool, damage mitigation and damage immunity, really makes you a long-term threat against any number of targets.

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