Tree Hugger V2

by diZzyDaLe
2.1 626 views
3
0 +3
Share this deck


Rampant Blooming
Healing allies with Blossom will heal them for an additional 160 Health per second for 4s.
Blossom
Verdant Expanse
Increase the radius of Blossom by 10-50%
Blossom
5
Perennial
Reduce the Cooldown of Blossom by 0.5-2.5s.
Blossom
5
Gentle Breeze
Allies gain 8-40% Movement Speed for 4s after being healed by Blossom.
Blossom
3
Barkskin
Increase your base maximum Health by 75-375.
Armor
1
Adrenaline
Eliminations reduce all active cooldowns by 10-50%
Armor
1

Guide

Hello fellow Grover fans. This is an update to my other loadout.

You’ll see some minor changes here, and they’re all for the better.

“Verdant Expanse V” and “Perennial V” are needed in this specific pure healing loadout.

In matches where your enemy team is flank heavy, swap out “Gentle Breeze III” for “Unstoppable III”. The extra damage reduction will come in handy.

Items!
In every match you’ll need to first get Chronos II. Healing is what we’re here for! Next, I would recommend Morale Boost. I usually get two stacks of Morale Boost after Chronos II. By this point the match should be heading towards the end. You could either stack defense (Haven/Blast Shields), Kill to Heal (as you’ll be racking up crazy high assist numbers), grab your last stack in Morale Boost, or maybe even one of the offensive items. This will all come down to each specific match.

One thing to not do is stretch yourself too thin by buying 4 different items. After you get Chronos and Morale Boost to your liking, I’d only focus on one other item. (EX: I’d rather have a max Kill to Heal rather than splitting my credits between my final two items).

I don’t find Chronos III to be worth the 1,200 credits here as that it could go towards ANYTHING (almost) else. The 10% CDR you’ll get from “Adrenaline I” makes up for (in my opinion) the lack of Chronos III.

Back