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Tinkerin
Modify your Blunderbuss to fire a single slug that deals 550 damage.
Weapon
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Field Deploy
Heal for 20-100 each time one of your base Turrets hits an enemy.
Turret
3
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Combat Repair
Heal all of your Turrets for 90-450 every 1s while you are standing near them.
Turret
3
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Failsafe
Reset the Cooldown of Rocket Boots after falling to or below 10-50% Health.
Armor
1
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Forged Alloy
Increase the Health of all your Turrets by 140-700.
Turret
4
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Healing Station
Heal for 25-125 every 1s while standing near any of your Turrets.
Turret
4
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