Grover The Wild
The "soul of the forest" isn’t some invisible spirit or comforting poem about being "one with nature", it’s an angry, walking tree with a huge stone axe. After decades of peaceful slumber since the last time Grover had to walk the land -- to help put down the goblin scourge -- he has awakened once again to find the forests of the Realm threatened by the spread of humanoid civilizations, rampant industrialization, and the all-consuming fires of war. Hefting his trusty axe, he stomps into battle once again, intent on destroying anything and anyone who would harm the natural world.










Health: 2300
Speed: 360
Speed: 360
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Show all Grover decks Create deck for Grover
Talents



Deep Roots
Crippling Throw will Root enemies hit and will Chain between nearby enemies up to 5 times.
Crippling Throw



Ferocity
Increase your maximum damage scaling over distance by 60%.
Weapon



Rampant Blooming
Allies Healed by Blossom will Heal for an additional 300 over 3s.
Blossom
Cards



Adrenaline
Reduce your active Cooldowns by 10-50% after getting an Elimination.
Armor
1



Barkskin
Increase your maximum Health by 75-375.
Armor
1



Chop Down
Reduce the Cooldown of Crippling Throw by 0.6-3s.
Crippling Throw
1



Chopper
Heal for 100-500 after hitting an enemy with Crippling Throw.
Crippling Throw
1



Fatalis
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6-3s.
Crippling Throw
1



Force of Nature
Gain a 150-750-Health Shield for 3s after dropping to or below 50% Health.
Armor
1



Gentle Breeze
Increase your allies' Movement Speed by 5-25% for 4s after they are Healed by Blossom.
Blossom
1



Heavenly Agility
Gain a 100-500 Shield for 3s after using Vine.
Vine
1



Nature's Quickness
Increase your Movement Speed by 8-40% for 2s after using Vine.
Vine
1



Overgrowth
Reset the Cooldown of Vine after dropping to or below 15-75% Health.
Vine
1



Perennial
Reduce the Cooldown of Blossom by 0.4-2s.
Blossom
1



Pick Up
Reduce the Cooldown of Vine by 1-5s after hitting an enemy with Crippling Throw.
Crippling Throw
1



Rebound
Increase your Healing received by 5-25% while at or below 50% Health.
Armor
1



Unstoppable
Reduce your damage taken by 6-30% for 4s after using Blossom.
Blossom
1



Verdant Expanse
Increase the radius of Blossom by 4-20%.
Blossom
1



Vine Grasp
Increase the range of Vine by 10-50%.
Vine
1
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