Terminus the Fallen

Whatever Terminus once was, he has since become an instrument of war fighting on behalf of the Magistrate. His mind and memories are long gone, his broken body bound by dark sorcery and unstable magic crystals. His lifeless yet undying state may be a mere shadow of his former self, but it has also rid him of hesitation and fear. He obediently charges into battle with reckless abandon, hefting a terrifying battle axe that few mortals could lift and even fewer could hope to endure.


Who is Terminus strong against? Who counters Terminus?
Check out PaladinsCounter.com to find out!
Health: 4000
Speed: 345

Top 5 Decks

Decimation
Abomination
5
Devastation
3
We Can Rebuild Him
1
Necromantic Might
5
Playing God
1
Undying
It Follows
5
Strength of Stone
5
Hulking Monstrosity
3
We Can Rebuild Him
1
Playing God
1
Undying
Necromantic Might
3
Strength of Stone
5
Playing God
3
Forsaken
3
Blood and Stone
1
Undying
Strength of Stone
5
We Can Rebuild Him
4
Hulking Monstrosity
4
It Follows
1
Playing God
1

Show all Terminus decks Create deck for Terminus


Talents

Crush
Shatterfall now stuns affected enemies for 1s, but no longer slows.
Shatterfall
Decimation
Calamity Blasts deal an additional 100 damage each.
Calamity Blast
Undying
Below 40% Health gain 20% Damage Reduction.
Armor

Cards

Abomination
Successful hits with Calamity Blast grant 1-5% Power Siphon charge.
Calamity Blast
1
Blood and Stone
Gain 10-50% Lifesteal against enemies affected by Shatterfall for 3s.
Shatterfall
1
Despoiler
Heal for 100-500 for every enemy you hit with Shatterfall.
Shatterfall
1
Devastation
Hitting an enemy with Calamity Blast heal you for 50-250 per hit.
Calamity Blast
1
Forsaken
Hitting enemies with your Massacre Axe generates 10-50% of a Calamity charge.
Armor
1
Hulking Monstrosity
Gain 150-750 Health.
Armor
1
It Follows
Gain 1-5% movement speed per calamity charge.
Calamity Blast
1
It Waits
Every 1s channeling Power Siphon reduces the cooldown of Shatterfall by 0.2-1s.
Power Siphon
1
It Watches
Hitting enemies with your Massacre Axe generates 2-10% Power Siphon charge.
Armor
1
Necromantic Might
Reduce the damage required to generate a charge by 120-600.
Power Siphon
1
Playing God
Heal for 5-25% of the damage absorbed by Power Siphon.
Power Siphon
1
Powerslave
Reduce the self slow of Power Siphon by 15-75%
Power Siphon
1
Strength of Stone
Gain up to 4-20% damage reduction based on the number of Charges you have stored.
Calamity Blast
1
Unfeeling
Gain 8-40% damage reduction for 3s after landing from Shatterfall.
Shatterfall
1
We Can Rebuild Him
Below 50% Health receive 5-25% more Healing.
Armor
1
Wrecking Ball
Increase the leap distance of Shatterfall by 10-50%
Shatterfall
1

Back