Decks for Octavia Create Deck





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Patches: 6.6 | 6.4 | 5.7 | All
Talents:


Asymmetric Warfare
Interdiction
3
New Boots
5
Vantage Point
1
Getting Jumpy
3
Determined Defense
3
Display of Force
New Boots
5
Fire and Maneuver
3
Overwhelming Force
3
Snap To It
2
Interdiction
2
Hell or High Water
Air Supremacy
4
New Boots
4
Fire and Maneuver
3
Clean Shots
2
High Ground
2
4.4 Infinite Ult
Willyam UwU
Display of Force
Overwhelming Force
5
New Boots
5
Interdiction
3
Snap To It
1
Determined Defense
1
Hell or High Water
Air Supremacy
4
New Boots
4
Interdiction
2
Getting Jumpy
4
Determined Defense
1
Display of Force
Snap To It
2
Interdiction
5
Overwhelming Force
5
High Ground
2
New Boots
1
Hell or High Water
Determined Defense
5
Getting Jumpy
3
Interdiction
3
New Boots
3
Air Supremacy
1
Hell or High Water
Air Supremacy
4
New Boots
4
Getting Jumpy
3
Interdiction
3
Snap To It
1
Asymmetric Warfare
Priority Requisition
5
Vicious Circle
4
Vantage Point
4
New Boots
1
Snap To It
1
Asymmetric Warfare
Priority Requisition
5
Dominant Dome
5
Getting Jumpy
2
New Boots
2
Determined Defense
1
Hell or High Water
New Boots
5
Air Supremacy
4
Getting Jumpy
3
Determined Defense
2
Interdiction
1
Display of Force
Air Supremacy
4
Entrenched
4
New Boots
5
Interdiction
1
Snap To It
1
Display of Force
Overwhelming Force
5
New Boots
5
Interdiction
3
Determined Defense
1
Getting Jumpy
1
Asymmetric Warfare
Dominant Dome
5
Entrenched
5
Priority Requisition
3
Interdiction
1
Determined Defense
1
Hell or High Water
Interdiction
5
Vicious Circle
2
Vantage Point
2
New Boots
5
Overwhelming Force
1
4.3 Ulti
Anonymous
Display of Force
Overwhelming Force
5
Snap To It
5
Interdiction
3
Determined Defense
1
Air Supremacy
1
Display of Force
Fire and Maneuver
4
Overwhelming Force
5
Tactical Fire
4
Snap To It
1
New Boots
1
4.3 SodomHy
Anonymous
Display of Force
Getting Jumpy
3
Clean Shots
2
Determined Defense
4
Priority Requisition
2
Snap To It
4
6.6 Jumpy octa
Jumper Octavia
Hell or High Water
Getting Jumpy
5
High Ground
5
Vantage Point
3
Determined Defense
1
Dominant Dome
1
4.3 Basic DPS
TheGodzlayer_xX
Asymmetric Warfare
Determined Defense
2
Air Supremacy
5
Getting Jumpy
4
Snap To It
3
Interdiction
1
Hell or High Water
New Boots
5
Interdiction
3
Determined Defense
3
Vantage Point
1
Getting Jumpy
3
4.3 CoronaVac
Anal Sabotage
Hell or High Water
Vantage Point
5
Snap To It
5
Fire and Maneuver
3
High Ground
1
Entrenched
1
Asymmetric Warfare
New Boots
5
Determined Defense
5
Interdiction
3
High Ground
1
Snap To It
1
Hell or High Water
Determined Defense
3
Clean Shots
4
Tactical Fire
3
Entrenched
3
Overwhelming Force
2
Display of Force
Overwhelming Force
5
Snap To It
3
High Ground
3
Clean Shots
3
Entrenched
1
Display of Force
Air Supremacy
4
Overwhelming Force
5
New Boots
4
Interdiction
1
Tactical Fire
1
Display of Force
Overwhelming Force
5
Snap To It
3
Getting Jumpy
4
Air Supremacy
2
High Ground
1
4.4 fly high
Anonymous
Hell or High Water
Air Supremacy
2
Clean Shots
4
Getting Jumpy
4
High Ground
1
Snap To It
4
Hell or High Water
Vantage Point
4
Air Supremacy
2
Clean Shots
3
High Ground
1
Getting Jumpy
5
Display of Force
Snap To It
3
High Ground
2
Interdiction
2
Overwhelming Force
3
New Boots
5
Asymmetric Warfare
Dominant Dome
5
Entrenched
5
Vantage Point
1
Vicious Circle
1
Priority Requisition
3
Asymmetric Warfare
Determined Defense
5
Dominant Dome
2
Entrenched
3
Snap To It
2
New Boots
3
Asymmetric Warfare
Vantage Point
1
Priority Requisition
5
Dominant Dome
3
Entrenched
3
Overwhelming Force
3
Display of Force
Fire and Maneuver
4
Overwhelming Force
4
Tactical Fire
4
New Boots
1
Snap To It
2
Display of Force
Overwhelming Force
5
Tactical Fire
2
Interdiction
3
Determined Defense
2
New Boots
3
4.8 plata o plolo
daiki van lukt
Asymmetric Warfare
Clean Shots
4
Tactical Fire
3
Snap To It
2
Overwhelming Force
2
Fire and Maneuver
4
Hell or High Water
Vicious Circle
4
Getting Jumpy
2
Vantage Point
4
Priority Requisition
4
Entrenched
1
Asymmetric Warfare
Clean Shots
5
Determined Defense
5
Dominant Dome
3
Getting Jumpy
1
High Ground
1
Hell or High Water
Vantage Point
1
Tactical Fire
3
Interdiction
4
Air Supremacy
4
Getting Jumpy
3
5.2 main
sezyta
Display of Force
Determined Defense
4
Entrenched
4
New Boots
3
Getting Jumpy
3
Snap To It
1
Hell or High Water
Clean Shots
3
Interdiction
5
Dominant Dome
5
Vicious Circle
1
Determined Defense
1